This is the first in a weekly series of posts leading up to the mini-conference The War of 1812: Whose War was it Anyway? being held at the University of Waterloo on May 30th.
By Adriana Ayers, MA Candidate, University of Western Ontario
Augmented reality games (ARGs) are immersive and interactive plot-based games, which break down the barriers between the gaming world and reality. They are not played in any one place or through any one medium, but sprawlsprawled across multiple media elements, such as email, Twitter, YouTube, Wiki pages, text messages, blogs, etc.etc.. No form of communication or digital interaction is off limits. Indeed, the point of an ARG is to pull game play out of the computer and into the real world, blurring the lines of simulation and experience. Unlike a regular computer game, which is controlled by artificial intelligence, ARG players interact directly with the human beings who design and control the game, appropriately named the PuppetMasters.
Tecumseh Lies Here is an augmented reality game developed by faculty and students at the University of Western Ontario, designed to expose players to the history of the War of 1812, while teaching them traditional research techniques and skills necessary for practicing historians. Continue reading